LifeLogging

MyLifeBits Project

MyLifeBits is a lifetime store of everything. It is the fulfillment of Vannevar Bush’s 1945 Memex vision including full-text search, text & audio annotations, and hyperlinks. There are two parts to MyLifeBits: an experiment in lifetime storage, and a software research effort.

The experiment: Gordon Bell has captured a lifetime’s worth of articles, books, cards, CDs, letters, memos, papers, photos, pictures, presentations, home movies, videotaped lectures, and voice recordings and stored them digitally. He is now paperless, and is beginning to capture phone calls, IM transcripts, television, and radio.

The software research: Jim Gemmell and Roger Lueder have developed the MyLifeBits software, which leverages SQL server to support: hyperlinks, annotations, reports, saved queries, pivoting, clustering, and fast search. MyLifeBits is designed to make annotation easy, including gang annotation on right click, voice annotation, and web browser integration. It includes tools to record web pages, IM transcripts, radio and television. The MyLifeBits screensaver supports annotation and rating. We are beginning to explore features such as document similarity ranking and faceted classification. We have collaborated with the WWMX team to get a mapped UI, and with the SenseCam team to digest and display SenseCam output.


LifeLog

LifeLog was a project of the Information Processing Technology Office of the Defense Advanced Research Projects Agency. According to its bid solicitation pamphlet, it was to be “an ontology-based (sub)system that captures, stores, and makes accessible the flow of one person’s experience in and interactions with the world in order to support a broad spectrum of associates/assistants and other system capabilities.” The objective of the ‘LifeLog’ concept was “to be able to trace the ‘threads’ of an individual’s life in terms of events, states, and relationships.”

“LifeLog aims to compile a massive electronic database of every activity and relationship a person engages in. This is to include credit card purchases, web sites visited, the content of telephone calls and e-mails sent and received, scans of faxes and postal mail sent and received, instant messages sent and received, books and magazines read, television and radio selections, physical location recorded via wearable GPS sensors, biomedical data captured through wearable sensors, The high level goal of this data logging is to identify “preferences, plans, goals, and other markers of intentionality.”[1]

The DARPA program was cancelled in 2004 after criticism from civil libertarians concerning the privacy implications of the system.

Generically, the term “lifelog” or “flog” is used to describe a storage system that can automatically and persistently record and archive some informational dimension of an object’s (object lifelog) or user’s (user lifelog) life experience in a particular data category.


Dymaxion Chronofile

The Dymaxion Chronofile is Buckminster Fuller’s attempt to document his life as fully as possible. He created a very large scrapbook in which he documented his life every 15 minutes from 1915 to 1983. The scrapbook contains copies of all correspondence, bills, notes, sketches, and clippings from newspapers. The total collection is estimated to be 270 feet (80 m) worth of paper. This is said to be the most documented human life in history.

If somebody kept a very accurate record of a human being, going through the era from the Gay’90’s, from a very different kind of world through the turn of the century — as far into the twentieth century as you might live. I decided to make myself a good case history of such a human being and it meant that I could not be judge of what was valid to put in or not. I must put everything in, so I started a very rigorous record
—Buckminster Fuller, Oregon Lecture #9, p.324, 12 July 1962

___________________________________________________
MyLifeBits is a Microsoft Research project to create a “lifetime store of everything”. [wikipedia] [microsoft webpage]
LifeLog [wikipedia]
Dymaxion Chronofile [wikipedia]
·
·
·

photosonicneurokinaesthography

Principles of Photosonicneurokinaesthography
As outlined by Dr Arkady Botborger (1923-1981)

1. “Reality” or “The universe” is much simpler that we perceive it to be. What we perceive as reality is, in fact an infinitely complex system of interacting, self-perpetuating vibrations whose upper and lower reaches lie far beyond our perceptual capabilities. Due to the separation of our senses, we do not readily perceive that light and sound are simply different frequency ranges in this single system.

2. This information is then further filtered through our own linguistic centres, trapping us in a self-referential system where by the same technology serves as both map and compass. Our nervous system currently favours a mode of operation which routes almost all sensory information through these centres, but is at no time giving us complete information. Our capacity for experience, however, exceeds oaur capacity for linguistic description of that experience - leaving us with a space which we try to fill with phrases such as “indescribable” or “beyond words”.

3. Through use of the photosonicneurokinaesthetograph, the unity of light and sound can be made apparent in a form which bypasses linguistic centres, forcing deeper neural connections between auditory and visual cortices, and through repeated application, a great expansion in the bandwidth of one’s perception.

The Photosonicneurokinaesthetograph
The images and sound on this disc were produced in real-time by Botborg, using a photosonicneurokinaesthetograph (pnkg). The pnkg is a system whereby light and sound are forced into a self-feeding interaction. Through transformative processes in which light becomes sound, and vice versa, the conditioned response of the viewer to separate information into its separate sensory streams is disrupted. Likewise, through the avoidance of linguistic constructs such as representationalism, melody, and obvious causality in the flow of sound and image, the routing of information to language centres is also disrupted, forcing the brain to open new neural pathways in order to make sense of the information it is receiving.

___________________________________________________
http://www.botborg.com/
[botborg on small black box]
·
·
·

How to make art

intro >> How to make art.
Art-making is one of the easiest and most lucrative of human activities.

A finished work of art can be exchanged for many desirable things such as food, shelter, sex, fame and money (which in turn could be used to purchase food, shelter, sex and fame).

So, it is understandable that you might want to know how to make art.

In the steps that follow I will share the wealth of my knowledge.

[How to make art (6 steps) on instructables.com]

___________________________________________________
How to make art
Nov 28, 2007
by Randy Sarafan
·
·
·

Auto-Destructive Art Machine Art Auto Creative Art

Each visible fact absolutely expresses its reality.

Certain machine produced forms are the most perfect forms of our period.

In the evenings some of the finest works of art produced now are dumped on the streets of Soho.

Auto creative art is art of change, growth movement.

Auto-destructive art and auto creative art aim at the integration of art with the advances of science and technology. The immediate objective is the creation, with the aid of computers, of works of art whose movements are programmed and include “self-regulation”. The spectator, by means of electronic devices can have a direct bearing on the action of these works.

Auto-destructive art is an attack on capitalist values and the drive to nuclear annihilation.

___________________________________________________
Auto-Destructive Art Machine Art Auto Creative Art [third manifesto of auto-destructive art; 23 June 1961]
Gustav Metzger
·
·
·